Elite Clue Scroll
Cryptic
| Clue Step | Notes | Image | Items | Emote |
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| Cry in Catherby archery shop. Bow before you talk to me. Equip a mind tiara, a leather body and a silver sickle. | Teleport to Catherby by using the Ancient wizard. City Teleports > Catherby. The archery shops is 2 buildings east of the bank. |
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| Cheer in the Barbarian Agility Arena. Headbang before you talk to me. Equip a steel platebody, maple shortbow and bronze boots. | Teleport to the Barbarian Agility Arena by using the Ancient wizard. Skilling teleports > Barbarian Course. |
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| Clap on the top level of the mill, north of east Ardougne. Equip an emerald ring, leather body and unenchanted Tiara. | Teleport to the Fishing guild and run east where you will find the mill. |
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| Clap on the causeway to the wizard's tower. Equip an iron med helm, emerald ring and leather gloves. | Teleport to Draynor by using the Ancient wizard. Cities teleport > Draynor. Run south until you reach a bridge. |
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| Dance in the shack in Lumbridge Swamp. Equip a bronze dagger, iron full helm and a gold ring. | Teleport to Lumbridge by using the Ancient wizard. Cities teleport > Lumbridge. Run east to the shack. |
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| Dance a jig under Shantay's Awning. Bow before you talk to me. Equip a diamond ring and an air staff. | Teleport to Al-Kharid by using the Ancient wizard. Cities teleport > Al-Kharid. Run to the south east. |
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| Dance a jig by the entrance to the Fishing Guild. Equip an emerald ring, sapphire amulet and bronze chainbody. | Teleport to the Fishing Guild by using the Ancient wizard. Skilling teleports > Fishing Guild (level 70 fishing required) OR run north west from cities teleport > Ardougne. |
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| Dance at the crossroads north of Draynor. Equip an iron chainbody, sapphire ring and bronze kiteshield. | Teleport to Draynor by using the Ancient wizard. Cities teleport > Draynor. |
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| Dance in the Gambling Zone. Equip a steel full helm, steel platebody and iron plateskirt. | Use the in-game command ::dice. |
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| Jump for joy at the beehives. Equip iron boots, a gold amulet and a steel hatchet. | Teleport to Camelot by using the Ancient wizard. Cities teleport > Camelot. Run south until you reach the beehives. |
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| Jump for joy in Yanille bank. Dance a jig before you talk to me. Equip an iron crossbow, adamant medium helmet and snakesin chaps. | Teleport to Yanille by using the Ancient wizard. Cities teleport > Yanille. |
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| Shrug in the mine near Rimmington. Equip a gold necklace, a gold ring and a bronze spear. | Buy a teleport tab from the Ancient wizard and run to the north east after your teleport. |
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| Laugh at the crossroads south of Sinclair Mansion. Equip a cowl, strength amulet and iron scimitar. | Teleport to Seers rooftop by using the Ancient wizard. Skilling teleports > Seers rooftop. Run north past the river. |
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| Salute in the banana plantation. Beware of double agents! Equip a diamond ring, amulet of power, and nothing on your chest and legs. | Teleport to Karamja by using the Ancient wizard. Skilling > Karamja Fishing. |
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| Show your angry in the Digsite, near the eastern winch. Bow before you talk to me. Equip a steel med helm, snakeskin boots, and an iron pickaxe. | Buy the Digsite teleport from the Ancient wizard and run north to the dirt area. |
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| Spin at the crossroads north of Rimmington. Equip a Sapphire ring, adamant mace and leather chaps. | Buy a Rimmington tele tab from the Ancient wizard. |
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| Spin on the bridge by Gunnarsgrunn (or Barbarian Village). Salute before you talk to me. Equip an iron hatchet, steel kiteshield and mithril full helm. | Use the in-game command ::home and run south to Barbarian Village. |
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| Spin in Draynor Manor by the fountain. Equip an iron platebody, studded leather chaps and a bronze full helmet. | Teleport to Draynor by using the Ancient wizard. Cities teleport > Draynor. Run north until you reach the fenced off mansion. The fountain is located in the south west corner of the enclosure. |
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| Think in the middle of the wheat field by the Lumbridge mill. Equip a sapphire necklace, cape of legends and an oak shortbow. | Teleport by using the Ancient wizard. Cities teleport > Lumbridge. Go outside the castle walls, run north to the end of the road, then west. |
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| Wave along the south fence of the Lumberyard. Equip a leather body, leather chaps and a bronze hatchet. | Teleport by using the Ancient wizard. Cities teleport > Varrock or buy a lumber yard teleport from the Ancient wizard. Run east outside of the city, then go north to the lumber yard. |
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| Wave on Mudskipper Point. Equip a gold ring, leather chaps and a steel mace. | Teleport by using the Ancient wizard. Combat training teleport > Ice giants. Run west toward the end, south toward the end, then east and climb up the ladder. Once outside, run south. |
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| Yawn in the Castle Wars lobby. Shrug before you talk to me. Equip a ruby amulet, mithril scimitar and iron square shield. | Buy a ring of dueling from the general store, right click, rub and teleport to castle wars. |
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| Yawn in Draynor Marketplace. Equip an iron kiteshield, steel longsword and studded leather chaps. | Teleport by using the Ancient wizard. Cities teleport > Draynor. |
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Emote
| Clue Step | Notes | Image | Items | Emote |
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| Blow a raspberry at the monkey cage in Ardounge Zoo. Equip a studded leather body, bronze platelegs and a willow longbow. | Located in the Ardougne Zoo. The monkey cage is towards the north enterance. Teleport here from the Ancient Wizard. City Teleports > Ardougne |
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File:Bronze platelegs.png File:Studded leather body.png File:Willow longbow.png |
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| Blow a kiss between the tables in shilo village bank. Beware of double agents! Equip a blue mystic hat, iron dagger and rune platebody. | Teleport to Shilo Village by using the Ancient wizard. Cities teleport > Shilo Village. |
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| Bow or cursty outside the entrance to the Legends' Guild. Equip iron platelegs, an amerald amulet and an oak shortbow. | Teleport to Ardougne by using the Ancient wizard. Cities teleport > Ardougne. Run north east of teleports. |
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| Clap in the main exam room in the Exam Centre. Equip a ruby amulet, dragon battleaxe and leather gloves. | Buy a digsite teleport from the Ancient wizard or teleport to Varrock and go east outside of the city, then follow the road south until you reach the end, then go east again through the gates. |
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| Cheer at the Druids' Circle. Equip an air tiara, bronze two-handed sword and gold amulet. | Teleport to Burthorpe by using the Ancient wizard. Cities teleport > Burthorpe and run south. |
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| Cheer for the monks at Port Sarim. Equip a coif, steel plateskirt and a sapphire amulet. | Teleport to Falador Patch by using the Ancient wizard. > Skilling teleports > Farming Falador Patch. Run south to the docks. |
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| Cheer in the Ogre Pen in the Training Camp. Show you're angry before you talk to me. Equip a green dragonhide body and Chaps, and a steel square shield.
Note: Show your angry means using the beckon emote. |
Teleport to the Fishing guild and run to the west until you reach the combat training camp. |
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| Dance in the centre of Canifis. Bow before you talk to me. Equip a spiny helmet, mithril platelegs and an iron two-handed sword. | Teleport to Cities teleport > Canifis. |
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| Laugh in the Jokul's tent in the Mountain Camp. Beware of double agents! Equip a rune full helmet, blue dragonhide chaps and a staff of fire. | Teleport by using the Ancient wizard. Slayer teleports > Slayer Cave. Exit the cave and go north alongside the mountain until you find a dirth path with fences. Climb over the rockside to continue your way. Then go east into the camp. |
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| Panic by the pilot on White Wolf Mountain. Beware of double agents! Equip mithril platelegs, a ring of life and a rune hatchet. | Teleport to Catherby Patch by using Skilling teleports > Catherby Patch. Run north east up the mountain. |
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| Panic in the limestone mine. Equip bronze platelegs, a steel pickaxe and a steel med helmet. | Buy a Lumberyard teleport from the Ancient wizard for 1,5m coins. Go through the gate after your teleport and run north east to reach the limestone mine. |
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| Panic in the Mort'ton temple. Wave before you speak to me. Equip a mithril plateskirt, glowing dagger, elemental shield and no boots. | Minigames teleport > Barrows. Run west until you cross a bridge, then run north to cross another bridge to find the temple. |
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| Panic on the pier where you catch the Fishing Trawler. Have nothing equipped at all when you do. | Cities teleport > Yanille and run north east to Port Khazard. |
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Have NO items equipped. |
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| Shrug in the zamorak temple found in the eastern wilderness. Beware of double agents! Equip bronze platelegs, an iron platebody, and blue d'hide vambraces. | Teleport via Burning Amulet to Zamorak Temple OR run north east from home. It is recommended to barrage or quickly kill the mages, so you can preform your emote. |
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| Yawn in Varrock Palace library. Equip a holy symbol, leather vambraces and an iron warhammer. | Cities teleport > Varrock and run north to the castle. |
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Orb
| Clue Step | Notes | Image |
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| This scroll will work in Al Kharid. Orb scan range: 14 spaces. | Cities Teleport > Al Kharid. Get a spade with you.
If your clue is in an inaccessible area, relog to get a new location. In order to do orb clues, right click your clue scroll and click 'check steps'. |
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| This scroll will work in Draynor. Orb scan range: 15 spaces. | Cities Teleport > Draynor. Get a spade with you.
If your clue is in an inaccessible area, relog to get a new location. In order to do orb clues, right click your clue scroll and click 'check steps'. |
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| This scroll will work in Edgeville. Orb scan range: 16 spaces. | Use the in-game command ::home. Get a spade with you.
If your clue is in an inaccessible area, relog to get a new location. In order to do orb clues, right click your clue scroll and click 'check steps'. |
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| This scroll will work in East Ardounge. Orb scan range: 22 spaces. | Cities Teleport > Ardougne. Get a spade with you.
If your clue is in an inaccessible area, relog to get a new location. In order to do orb clues, right click your clue scroll and click 'check steps'. |
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| This scroll will work in Falador. Orb scan range: 22 spaces. | Cities Teleport > Falador. Get a spade with you.
If your clue is in an inaccessible area, relog to get a new location. In order to do orb clues, right click your clue scroll and click 'check steps'. |
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| This scroll will work in Fremennik Slayer Dungeon. Orb scan range: 16 spaces. | Slayer Teleports > Slayer Cave. Get a spade with you.
If your clue is in an inaccessible area, relog to get a new location. In order to do orb clues, right click your clue scroll and click 'check steps'. |
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| This scroll will work in Haunted Woods. Orb scan range: 30 spaces. | Cities Teleport > Canifis. Haunted Woods is east of Canifis. Get a spade with you.
If your clue is in an inaccessible area, relog to get a new location. In order to do orb clues, right click your clue scroll and click 'check steps'. |
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| This scroll will work in Neitiznot. Orb scan range: 16 spaces. | Cities Teleport > Neitiznot. Get a spade with you.
If your clue is in an inaccessible area, relog to get a new location. In order to do orb clues, right click your clue scroll and click 'check steps'. |
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| This scroll will work in West Ardounge. Orb scan range: 22 spaces. | Cities Teleport > West Ardougne. Get a spade with you.
If your clue is in an inaccessible area, relog to get a new location. In order to do orb clues, right click your clue scroll and click 'check steps'. |
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| This scroll will work the wilderness deep. Orb scan range: 25 spaces. | Use the in-game command ::mb. After teleporting, use the lever. Bring only a spade and items you don't mind losing as it is pvp.
If your clue is in an inaccessible area, relog to get a new location. In order to do orb clues, right click your clue scroll and click 'check steps'. |
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| This scroll will work in Varrock. Orb scan range: 16 spaces. | Cities Teleport > Varrock. Get a spade with you.
If your clue is in an inaccessible area, relog to get a new location. In order to do orb clues, right click your clue scroll and click 'check steps'. |
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