Minigame Guides: Difference between revisions

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==Grouping interface==
==Grouping interface==
[[File:Grouping.png|thumb|204px|The Grouping interface.]]
[[File:Grouping.webp|thumb|204px|The Grouping interface.]]
The [[Grouping]] interface can be found under the [[chat-channel]] tab. Select the desired [[minigame]] from the drop down menu and players will be entered into a chat channel to help you find other players. Players cannot be in two chat channels at the same time, so joining the minigame chat channel will automatically remove you from any channel you were previously in.  
The [[Grouping]] interface can be found under the [[chat-channel]] tab. Select the desired [[minigame]] from the drop down menu and players will be entered into a chat channel to help you find other players. Players cannot be in two chat channels at the same time, so joining the minigame chat channel will automatically remove you from any channel you were previously in.  



Revision as of 01:52, 10 September 2025


Warning!

This page is under construction.



Minigames are small games in which players (or a team of players) set out to complete a certain objective. These games usually allow players to gain experience and/or items. They are identified with a red star icon on the world map. Minigames can be repeated, unlike quests or miniquests which can only be completed once. There are four minigames, which are all notably PvP minigames: Emir's Arena, Clan Wars, Castle Wars, and Last Man Standing.


Grouping interface

The Grouping interface.

The Grouping interface can be found under the chat-channel tab. Select the desired minigame from the drop down menu and players will be entered into a chat channel to help you find other players. Players cannot be in two chat channels at the same time, so joining the minigame chat channel will automatically remove you from any channel you were previously in.

The Grouping interface can also teleport you to the minigames location (provided you meet the requirements to access it). This teleport does not use the same cooldown timer (20 minutes) as the home teleport spell and cannot be cast from PvP worlds, the Wilderness, or Emir's Arena.

Minigames

Minigames fit into one of the following classifications.

Non-combat

Non-combat minigames do not involve the player taking damage or risking death as a part of the minigame itself. This means that players won't experience a death without external circumstances, like entering the area while poisoned.

Safe

Minigames with safe combat will see players fight monsters or other players, and if/when they die, they will respawn in a designated area in the minigame with all their items. Template:Colour Hardcore Group Ironmen will always lose hardcore status in PvM activities labelled as safe deaths.

Dangerous

Items will be moved to a grave or Item Retrieval Service upon death. Regular death mechanics will apply. You will have 15 minutes to get your items back from a grave after which they will be transferred to Death's Office. To get your items back you will have to pay a fee, but ironmen get a 50% discount. Dangerous deaths also imply Hardcore ironmen lose their status.


Combat Minigames

Minigame Minigame classification Skill(s) Description Rewards
Battle Royale n/a *Unknown* *(No detailed page available)* n/a
Castle Wars Safe *Combat* A competitive game of Capture the Flag in which two teams try to bring the opponent's flag back to their base. One of the four free-to-play minigames. Tickets, used to purchase cosmetic armour and weapon comparable up to adamant and other cosmetic equipment.
Weapons Game n/a *Unknown* *(No detailed page available)* n/a
Soul Wars PvP Team *Combat* Teams collect soul fragments to weaken enemy Avatars. Zeal Tokens to spend on rewards.
Warriors’ Guild n/a *Combat* *(No detailed page available)* n/a
Fight Caves Dangerous *Combat* Fight waves of TzHaar culminating in TzTok-Jad. Tokkul and Fire Cape.
Barrows Brothers Dangerous *Combat* Fight the six Barrows Brothers for rewards. Barrows equipment.
Aqua’s Neige n/a *Unknown* *(No detailed page available)* n/a
Pest Control Safe *Combat* Players defend the Void Knight and destroy portals attacking a void rift. Commendation points for Void Knight equipment.
Inferno Dangerous *Combat* A solo challenge through waves leading to TzKal-Zuk. Infernal cape and Tokkul.

Skilling Minigames

Minigame Minigame classification Skill(s) Description Rewards
Motherlode Mine n/a *Various skilling* *(No detailed page available)* n/a
Blast Furnace n/a *Smithing*, *Mining* *(No detailed page available)* n/a
Pyramid Plunder n/a *Thieving*, *Agility* *(No detailed page available)* n/a
Ranging Guild n/a *Ranged* *(No detailed page available)* n/a

Combat & Skilling Minigames

Minigame Minigame classification Skill(s) Description Rewards
Zolcano n/a *Combat*, *Mining*, *Other* *(No detailed page available)* n/a
Wintertodt n/a *Firemaking*, *Woodcutting* *(No detailed page available)* n/a

Miscellaneous Minigames

Minigame Minigame classification Skill(s) Description Rewards
Fun PvP n/a *Combat* *(No detailed page available)* n/a